1 |
Albert Bandura Biography |
2 |
Psychological Behaviorism (Staats) |
3 |
Game Reward Systems |
4 |
Classical and Operant Conditioning (Skinner) |
5 |
GOMS Model (Card, Moran, and Newell) |
6 |
Erik Erikson biography |
7 |
SWOT Analysis Tool |
8 |
Montessori Method (Montessori) |
9 |
Attachment Theory (Bowlby) |
10 |
Cognitive Tools Theory (Egan) |
11 |
Separation-Individuation Theory of Child Development (Mahler) |
12 |
Object Relations Theory (Melanie Klein) |
13 |
Recency Bias (Tversky & Kahneman) |
14 |
Dunning-Krueger Effect |
15 |
Confirmation Bias (Wason) |
16 |
Cognitive Theory of Multimedia Learning (Mayer) |
17 |
Metacognition (Flavell) |
18 |
Situated Cognition (Brown, Collins, & Duguid) |
19 |
Bronfenbrenner’s Bioecological Model of Development (Bronfenbrenner) |
20 |
Discovery Learning (Bruner) |
21 |
Educational Robotics and Constructionism (Papert) |
22 |
Online Collaborative Learning Theory (Harasim) |
23 |
Learner-centered design |
24 |
Distributed Cognition (DCog) |
25 |
Social Network Analysis (Scott, Prell) |
26 |
Flow (Csíkszentmihályi) |
27 |
Actor-Network Theory (ANT) |
28 |
Activity Theory |
29 |
Multimodality (Kress) |
30 |
Backward Design |
31 |
Gamification in Education |
32 |
Deontology – Duty-Based Ethics (Kant) |
33 |
Utilitarianism (Consequence-based Ethics) |
34 |
What is Plagiarism? A Guide |
35 |
Icebreakers for the School Year |
36 |
Fun Online Activities to Try at Home While Social Distancing |
37 |
Using Mind Maps (Concept Maps) in the Classroom |
38 |
Experiential Learning (Kolb) |
39 |
Transformative Learning Theory (Mezirow) |
40 |
Self-Perception Theory (Bem) |
41 |
Social Identity Theory (Tajfel, Turner) |
42 |
Mindset Theory – Fixed vs. Growth Mindset (Dweck) |
43 |
Situated Learning Theory (Lave) |
44 |
Stereotype Threat (Steele, Aronson) |
45 |
Intrinsically motivating instruction (Malone) |
46 |
Flipgrid: Video Discussion Tool for Fostering a Community of Learners |
47 |
Positive Psychology / PERMA Theory (Seligman) |
48 |
Andragogy – Adult Learning Theory (Knowles) |
49 |
Dopamine, Games, and Motivation |
50 |
21st Century Skills (P21 and others) |
51 |
Cognitivism |
52 |
Behaviorism |
53 |
Robot Turtles Review: Coding Game for Kids |
54 |
Problem-Based Learning (PBL) |
55 |
EcoChains: A Food Web Game to Teach Climate Change |
56 |
Padlet: Collaborative Canvas Tool |
57 |
ExploreLearning: Active Experimentation |
58 |
Bloom’s Taxonomy (Bloom) |